こっちが、グレッグさんが書いて下さった英文。 Q1 I started writing software as a hobby, and shareware was the easiest way to distribute it. Since then, my business has grown, but I like all the contact I have with my users that shareware offers me. Q2 Yes, you can earn money through shareware, enough to cover business expenses and then leave some left over. However, it is hard to judge the shareware market. Many people put a huge amount of work into their shareware and get a very small return, while others get lucky and hit the jackpot. Fortunately, I am one of the lucky ones. Aaron and Kaleidoscope were both significantly more popular than I expected. Q3 I try not to think about this. All I do is provide a shareware message at startup to remind the user to pay. I have found that such reminders can double the number of registrations. Beyond that, I don't want to harrass the user into registering. Q4 I estimate that percentage at between 5 and 10 percent. Some people think it is as low as 2%. It really depends on the product, though. Q5 That is the definition of shareware that I live by. I write my software for fun,because I want to use it myself, and I distribute it as shareware because I think other people might want to use it, too. I tell other potential shareware authors that if they are in this business for the money, they are in the wrong business. Q6 I always try to make sure that my shareware looks good and feels solid. Many shareware authors just cobble together a program and don't think about the interface. Since I write software that deals with the interface, I feel that it is important for my software to look and feel professional. |
1998-07-09-THU
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